Seattle's only Interactive Pinball Museum & Free-play Arcade!
Seattle's only Interactive Pinball Museum & Free-play Arcade!
Date of Manufacture: December, 1966
Number Produced: 5,120 units
Manufacturer: Bally Manufacturing Co.
Creators:
Type: Electro-Mechanical - 4 Players
Rating: 8.4/10
Fun Rating: 8/10
Capersville emerged as a highly innovative pinball machine during its release in 1966. Designed by Ted Zale, known as the "King of Pinball," and illustrated by Jerry Kelley, this game captured the thrilling essence of mid-20th-century espionage. Its thematic inspiration leaned heavily into spy culture, reminiscent of early James Bond films. Capersville was a resounding success, becoming Bally's best-selling machine of the 1960s and maintaining that position until the early 1970s.
The machine's standout feature was its "zipper flippers," a groundbreaking innovation that allowed the flippers to move closer together, preventing center drains and extending gameplay. This design was part of a broader Bally push for more engaging and skill-oriented play. Capersville also included multiball play, one of the earliest machines to do so, which added a dynamic layer of complexity and excitement.
Capersville was more than a game; it embodied the cultural zeitgeist of the 1960s with its playful nods to espionage. The game’s mechanics and theme played a pivotal role in cementing Bally as a leader in pinball innovation. Despite initial skepticism from Bally executives, the machine’s enduring popularity validated the bold design choices of Zale and Kelley.
The machine's appeal extended internationally, with notable success in Germany. Variants with German-language playfields and backglass art were produced, further emphasizing its global reach. Its gameplay complexity and advanced features marked a transition into the modern era of pinball machines.
The primary goal in Capersville is to rack up as many points as possible while exploring its unique gameplay features, including zipper flippers and multiball. The game incorporates strategic elements, such as advancing the “Deep 4 Caper” lane and locking balls for multiball. Players must navigate a variety of skill shots and utilize features specific to the machine to maximize their score.
Zipper Flippers
Multiball (Three-Ball Gameplay)
“Deep 4 Caper” Lane
Left Gate Access
Single-Ball Play
Multiball Play
Lock and Multiball Strategy
Zipper Flipper Mastery
Chute Progression
Skill Shots
Mushroom Bumpers
Neglecting Multiball:
Overreliance on Zipper Flippers:
By mastering these features and prioritizing objectives, Capersville becomes a rewarding and high-energy pinball experience! For a deeper dive into its rules and quirks, consult the Pinside or IPDB resources
"Capersville Pinball Machine," Pinside, www.pinside.com. Accessed 2 Dec. 2024.
"Capersville (1966)," VFW Pinball Museum, vfwpinball.com. Accessed 2 Dec. 2024.
"Capersville (1966) Pinball Machine," Kineticist, www.kineticist.com. Accessed 2 Dec. 2024.
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